Breach & Clear: DEADline Get Major Update

The developer of Breach & Clear: DEADline announced, that the game get a major update. This is the first update for the game. They announced, the they are “going for a policy of getting stable fixes out the door as quickly as possible (which is more than likely going to be weekly, every Friday). Whereas our updates were twice a week or more during Early Access, we’re going to get things out with a bit more testing time on each build.” The developer promise, that that does not mean that they will release an update “every day”, but “it means as soon as they are done (and that could mean a week, maybe two for major issues. I’m not going to lie to you, but I will be as upfront as possible to give you guys real and manageable expectations).”

Here’s your change log:

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  • Fixed a save game issue that would occur if you named two squads identically.
  • Popup menus for fast travel and dungeon shortcut lists no longer spawn off-screen. (
  • Fixed a pathing issue in the Stadium area of the urban district.
  • Clamped floating loot crates in the caves safely to the floor.
  • Fixed an issue with entering dungeons if you’d previously visited floor 20.
  • Added online co-op connection help tips screen to the main menu.

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Our review is still in works, so stay tuned for what we are thinking about Breach & Clear: DEADline.

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